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24 de fev. de 2011

BTS - Civilizações, Lídereres e seus atributos.

Postado Originalmente por: demarchi, do Fórum Civ-Brasil!

Como está em voga a escolha das civilizações e seus líderes, achei por bem resumir aqui os atributos inerentes aos líderes e civilizações.

Inicialmente coloco os atributos, onde um líder recebe dois de cada.
Essa combinação é provavelmente uma das mais importantes características na futura estratégia de crescimento militar, cultural, científico ou de espionagem a ser levado em conta para o sucesso ou fracasso da sua civilização.

Traits
Aggressive - Agg
Alexander +Phi - Boudica +Chm - Genghis Khan +Imp - Hammurabi +Org - Kublai Khan +Cre
Montezuma +Spi - Ragnar +Fin - Shaka +Exp - Stalin +Ind - Tokugawa +Pro
• Free Promotion (Combat I)
- Melee Units
- Gunpowder Units
• +100% of production for Barracks, Drydock

Charismatic - Chm
Boudica +Agg - Brennus +Spi - Churchill +Pro - Cyrus +Imp - De Gaulle +Ind
Hannibal +Fin - Lincoln +Phi - Napoleon +Org - Washington +Exp
• +1 happy per City
• -25% XP Needed for Unit Promotions
• +1 happy from Monument, Broadcast Tower

Creative - Cre
Catherine +Imp - Gilgamesh +Pro - Hatshepsut +Spi - Kublai Khan +Agg - Louis XIV +Ind
Pericles +Phi - Suryavarman II +Exp - Willem van Oranje +Fin - Zara Yaqob +Org
• +2 culture per City
• +100% for Library, Theater, Colosseum

Expansive - Exp
Bismarck +Ind - Isabella +Spi - Joao II +Imp - Mao Zedong +Pro - Mehmed II +Org
Pacal II +Fin - Peter +Phi - Shaka +Agg - Suryavarman II +Cre - Washington +Chm
• +2 culture per City
• +25% for Worker
• +100% production for Granary, Harbor

Financial - Fin
Darius I +Org - Elizabeth +Phi - Hannibal +Chm - Huayna Capac +Ind - Mansa Musa +Spi
Pacal II +Exp - Ragnar +Agg - Victoria +Imp - Wang Kon +Pro - Willem van Oranje +Cre
• +1 gold on Plots with 2

Imperialistic - Imp
Augustus Caesar +Ind - Catherine +Cre - Charlemagne +Pro - Cyrus +Chm - Genghis Khan +Agg
Joao II +Exp - Julius Caesar +Org - Justinian I +Spi - Suleiman +Phi - Victoria +Fin
• +100% Great General Emergence
• +50% for Settler

Industrious - Ind
Augustus Caesar +Imp - Bismarck +Exp - De Gaulle +Chm - Huayna Capac +Fin - Louis XIV +Cre
Qin Shi Huang +Pro - Ramesses II +Spi - Roosevelt +Org - Stalin +Agg
• +50% for Wonders
• +100% production for Forge

Organized - Org
Asoka +Spi - Darius I +Fin - Frederick +Phi - Hammurabi +Agg - Julius Caesar +Imp
Mehmed II +Exp - Napoleon +Chm - Roosevelt +Ind - Zara Yaqob +Cre
• -50% Civic Upkeep
• +100% production for Lighthouse, Factory, Courthouse

Philosophical - Phi
Alexander +Agg - Elizabeth +Fin - Frederick +Ord - Gandhi +Spi - Lincoln +Chm
Pericles +Cre - Peter +Exp - Sitting Bull +Pro - Suleiman +Imp
• +100% Birth Rate
• +100% production for University

Protective - Pro
Churchill +Chm - Charlemagne +Imp - Gilgamesh +Cre - Mao Zedong +Exp - Qin Shi Huang +Ind
Saladin +Spi - Sitting Bull +Phi - Tokugawa +Agg - Wang Kon +Fin
• Free Promotion (City Garrison I, Drill)
- Archery Units
- Gunpowder Units
• +100% production for Walls and Castle

Spiritual - Spi
Asoka +Ord - Brennus +Chm - Gandhi +Phi - Hatshepsut +Cre - Isabella +Exp - Justinian I +Imp
Mansa Musa +Fin - Montezuma +Agg - Ramesses II +Ind - Saladin +Pro
• No Anarchy
• +100% production for Temple
• +100% production for Cristo Redentor


Civilizations and Leaders

America Navy Seal (Marine - Industrial) • 1-2 First Strikes • Starts with March
George Washington Chm Exp
Franklin D. Roosevelt Ind Org
Abraham Lincoln Chm Phi

Arabs Camel Archer (Knight - Medieval) • 25% Withdrawal Chance
Saladin Pro Spi

Aztecs Jaguar (Swordman - Classical) • Starts with Woodsman I • Requires no iron
Montezuma Agg Spi

Babylonia Bowman (Archer - Ancient) • +50% vs melee units
Hammurabi Agg Org

Byzantine Cataphract (Knight - Medieval) • Not immune to first strike
Justinian I Imp Spi

Carthage Numidian Cavalry (Horse Archer - Ancient) • +50% vs melee units • Starts with Flanking I
Hannibal Fin Chm

Celts Gallic Warriors (Swordman - Classical) • Starts with Guerilla I
Brennus Spi Chm
Boudica Agg Chm

China Cho-Ku-Nu (Crossbowman - Medieval) • 1 First Strikes • Causes Collateral Damage
Mao Zedong Exp Pro
Qin Shi Huang Ind Pro

Dutch East Indiaman (Galleon - Renaissance) • +1 cargo space • Can explore rival territory
Willem van Oranje Cre Fin

Egypt War Chariot (Chariot - Ancient) • Immune to First Strikes
Hatshepsut Spi Cre
Ramesses II Ind Spi

England Redcoat (Rifleman - Renaissance) • +25% vs gunpowder units
Victoria Imp Fin
Elizabeth Fin Phi
Churchill Chm Pro

Ethiopia Oromo Warrior (Musketman - Renaissance) • First strike • Immune to first strikes • Drill I & Drill II
Zara Yaqob Cre Org

France Musketeer (Musketman - Renaissance)
Louis XIV Cre Ind
Napoleon Chm Org
Charles de Gaulle Chm Ind

Germany Panzer (Tank - Industrial) • +50% vs armored units
Frederick Org Phi
Bismarck Exp Ind

Greece Phalanx (Axeman - Ancient) • +100% defense vs chariot
Alexander Agg Phi
Pericles Cre Phi

Holy Roman Empire Landsknecht (Pikeman - Medieval) • +100% vs melee units
Charlemagne Imp Pro

Inca Quechua (Warrior - Ancient) • +100% vs archery units • Starts with Combat I
Huayna Capac Ind Fin

India Fast Worker (Worker - Ancient)
Mahatma Ghandi Phi Spi
Asoka Org Spi

Japan Samurai (Maceman - Medieval) • 2 First Strikes
Tokugawa Agg Pro

Khmer Ballista Elephant (War Elephant - Classical) • Targets mounted units first, except within city walls
Suryavarman Cre Exp

Korea Hwacha (Catapult - Classical) • +50% vs melee units
Wang Kon Fin Pro

Mali Skirmisher (Archer - Ancient) • +1 First Strikes
Mansa Musa Fin Spi

Maya Holkan (Spearman - Ancient) • Immune for first strike • Needs no resources
Pacal II Exp Fin

Mongolia Keshik (Horse Archer - Ancient) • 1 First Strike • Ignore Terrain Movement Cost
Genghis Khan Agg Imp
Kublai Khan Agg Cre

Native America Dog Soldier (Axeman - Ancient) • Needs no resources
Sitting Bull Phi Pro

Ottoman Janissaries (Musketman - Renaissance) • +25% vs archery units • +25% vs mounted units • +25% vs melee units
Mehmed II Exp Org
Suleiman Imp Phi

Persia Immortal (Chariot - Ancient) • +50% vs archery units • Receives defense bonus
Cyrus Chm Imp
Darius I Fin Org

Portugal Carrack (Caravel - Medieval) • +1 cargo space • Can carry military units • can explore rival territory
Joao II Exp Imp

Rome Praetorian (Swordman - Classical)
Julius Caesar Org Imp
Augustus Imp Ind

Russia Cossack (Cavalry - Renaissance) • +50% vs mounted units
Catherine Cre Imp
Peter Exp Phi
Stalin Agg Ind

Spain Conquistador (Knight - Medieval) • +50% vs melee units • Receives defense bonus
Isabella Exp Spi

Sumeria Vulture (Axeman - Ancient) • -25% vs melee units
Gilgamesh Cre Pro

Viking Berserker (Maceman - Medieval) • +10% at City Attack • Starts with Amphibious
Ragnar Agg Fin

Zulu Impi (Spearman - Ancient) • Starts with Mobility
Shaka Agg Exp

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